Menace
Whenever Kane deals combat damage to a player, Stroggify target creature card with mana value 3 or less in that player's graveyard. (Put it onto the battlefield under your control. It's an artifact Strogg in addition to its other types.)
Menace
Whenever Kane deals combat damage to a player, Stroggify target creature card with mana value 3 or less in that player's graveyard. (Put it onto the battlefield under your control. It's an artifact Strogg in addition to its other types.)
Haste
Whenever Cortez attacks, it gets +1/+0 until end of turn for each Vehicle you control.

Failed Transfer can't block.
Unearth (
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

When Shotgun Guard enters, it deals 1 damage to any target.

Flying
When Strogg Flyer enters, scry 1.

Unearth (
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
When Anderson dies, draw a card.
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature has ": Untap target artifact."
Vehicles you control have crew 1.
Whenever a Vehicle you control attacks, it gets +1/+0 until end of turn.
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature deals combat damage to a player, you gain 2 life.

When Strogg Scientist enters, look at the top three cards of your library. Put one into your hand and the rest into your graveyard.

Other Soldiers you control get +1/+0.
When Voss dies, you may pay . If you do, Stroggify Voss. (Put it onto the battlefield under your control. It's an artifact Strogg in addition to its other types.)

Berserker attacks each combat if able.
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

Whenever another creature you control dies, General Harper deals 1 damage to each opponent.
: Target creature gains menace and haste until end of turn.

Reach
Whenever Iron Maiden attacks or blocks, target creature gets -1/-1 until end of turn.
Trample
Equip abilities you activate cost less to activate.

Ward
Whenever Stream Protector attacks, tap target creature defending player controls.

Whenever Strogg Gunner attacks, it deals 2 damage to up to one target creature defending player controls.

Whenever Teleport Dropper attacks, create a 1/1 colorless Strogg artifact creature token.

Flying
Whenever Hornet attacks, target creature an opponent controls can't block this turn.

Railgun — Whenever Strogg Gladiator attacks, it deals 3 damage to target creature. That damage can't be prevented.

Menace
Other Strogg you control get +1/+0.
When Voss, Strogg Commander enters, each opponent sacrifices a creature.

Whenever a creature dies, put a stroyent counter on Harvester.
, Remove three stroyent counters from Harvester: Stroggify target creature card in a graveyard. (Put it onto the battlefield under your control. It's an artifact Strogg in addition to its other types.)

Trample
Ward
Whenever Heavy Hover Tank attacks, it deals 3 damage divided as you choose among up to three targets.

Menace, trample
Whenever Makron deals combat damage to a player, Stroggify target creature card in that player's graveyard. (Put it onto the battlefield under your control. It's an artifact Strogg in addition to its other types.)

Equipped creature gets +2/+0 and has ": This creature deals 2 damage to target creature."
Equip

Equipped creature gets +1/+0 and has ": This creature deals 1 damage to any target."
Equip

Equipped creature gets +2/+0.
Whenever equipped creature attacks, it deals 1 damage to up to one target creature defending player controls.
Equip

Equipped creature gets +2/+0.
Whenever equipped creature attacks, it deals 1 damage to each creature defending player controls.
Equip

Equipped creature gets +1/+1.
Whenever equipped creature attacks, it deals 1 damage to each of up to two target creatures defending player controls.
Equip

Equipped creature gets +2/+0.
Whenever equipped creature attacks, it deals 4 damage to target creature defending player controls. That damage can't be prevented.
Equip

Equipped creature gets +3/+0 and has trample.
Whenever equipped creature attacks, it deals 2 damage to any target and 1 damage to you.
Equip

Equipped creature gets +4/+0.
Whenever equipped creature attacks, it deals 4 damage to each creature defending player controls and 2 damage to defending player.
Equip

When Armor Shard enters, you gain 2 life.
: Add
.

: Add
.
: Add
,
, or
. Battery deals 1 damage to you.

: Add
.
: Add
or
. Lightning Coil deals 1 damage to you.

Haste
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

, Sacrifice Medkit: You gain 5 life. Draw a card.

: Add
.
Whenever you cast an Equipment spell, untap Nail Magazine.

: Add
.
: Add
or
. Rocket Case deals 1 damage to you.

: Add
.
: Add
or
. Shell Box deals 1 damage to you.

: Add
. Spend this mana only to cast artifact spells or activate abilities of artifacts.

: Add
.
,
, Sacrifice Dark Matter Core: It deals 5 damage to target creature.

Flying
Whenever Marine Dropship becomes crewed, create a 1/1 red Human Soldier creature token.
Crew 2

Whenever a creature dies, put a stroyent counter on Stroyent Tank.
,
, Remove two stroyent counters from Stroyent Tank: Draw a card.

Vanishing 2 (This artifact enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
If a creature you control would deal damage, it deals four times that much damage instead.

Trample
Whenever Strogg Convoy attacks, Stroggify target creature card with mana value 2 or less in a graveyard. (Put it onto the battlefield under your control. It's an artifact Strogg in addition to its other types.)
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Blaster Fire deals 2 damage to target creature. If you control a Strogg, it deals 3 damage instead.

You draw a card and you lose 1 life. If a creature died this turn, you gain 2 life.

Target creature gets -3/-3 until end of turn.

Draw a card. If a creature died this turn, draw two cards instead.

Return target creature card from your graveyard to your hand. Draw a card.

Exile target creature you control, then return it to the battlefield under its owner's control tapped.

Air Strike deals 4 damage divided as you choose among one or two targets.

Draw two cards, then discard a card.

Stroggify target creature card in a graveyard. (Put it onto the battlefield under your control. It's an artifact Strogg in addition to its other types.)
You lose 2 life.

Destroy target creature that was dealt damage this turn. Its controller loses 1 life.

Orbital Dispersal deals 3 damage to each creature.

Gain control of target artifact or creature with mana value 3 or less until end of turn. Untap it. It gains haste until end of turn.

Each player sacrifices two creatures. Then Stroggify up to two target creature cards in graveyards. (Put it onto the battlefield under your control. It's an artifact Strogg in addition to its other types.)

Destroy all creatures. Then Stroggify target creature card in a graveyard. (Put it onto the battlefield under your control. It's an artifact Strogg in addition to its other types.)

Creatures you control get +1/+0.
Whenever a creature you control dies, you may pay . If you do, Stroggify it at the beginning of the next end step. (Put it onto the battlefield under your control. It's an artifact Strogg in addition to its other types.)

Air Defense Trenches enters tapped unless you control a Strogg.
: Add
or
.

: Add
.
,
: Target Vehicle you control becomes an artifact creature until end of turn.

Data Processing Security enters tapped.
: Add
or
.

Data Storage Terminal enters tapped.
: Add
.
,
: Surveil 1.

Dispersal Facility enters tapped.
: Add
or
.

Hangar Perimeter enters tapped unless you control a Strogg.
: Add
or
.

Interior Hangar enters tapped unless you control a Strogg.
: Add
or
.


: Add one mana of any color in your commander's color identity.


: Add
.
,
: Target Strogg you control gains menace until end of turn.

Perimeter Defense Station enters tapped.
: Add
or
.

: Add
.
,
, Sacrifice Strogg Medical Facilities: Stroggify target creature card in a graveyard. (Put it onto the battlefield under your control. It's an artifact Strogg in addition to its other types.)


The Aqueducts enters tapped.
: Add
or
.

The Canyon enters tapped.
: Add
or
.

: Add
.
,
: Put a +1/+1 counter on each Strogg you control. Activate only if you control three or more Strogg.

: Add
.
,
: Target creature you control can't be blocked this turn by creatures with power 2 or less.