
Ward
Whenever a creature an opponent controls dies, that player loses 1 life.
At the beginning of your end step, if a creature died this turn, draw a card.
—Dr. Malcolm Betruger

Ward
Whenever a creature an opponent controls dies, that player loses 1 life.
At the beginning of your end step, if a creature died this turn, draw a card.

When Pistol Z-Sec enters, scry 1.

When Possessed Worker dies, each opponent loses 1 life.
Deathtouch
Flying
Ambush — Whenever Cherub enters or attacks, target opponent loses 1 life and you gain 1 life.
Menace (Two heads argue about which of you to eat first.)

First strike, vigilance

When UAC Researcher enters, draw a card, then discard a card.
When Z-Sec Enforcer enters, tap target creature an opponent controls.
Deathtouch
Whenever Chainsaw Zombie attacks, defending player sacrifices a creature of their choice.
Flash
Ambush — Whenever Imp Ambusher enters or attacks, it deals 1 damage to any target.

Whenever an opponent attacks you, Machinegun Z-Sec deals 1 damage to each creature that player controls.

When Maintenance Bot enters, return up to one target artifact card from your graveyard to your hand.
: Add
.

Vigilance
When Sentry Escort enters, another target creature you control gains vigilance until end of turn.

Skulk (This creature can't be blocked by creatures with greater power.)

Defender
: Turret Emplacement deals 1 damage to any target.
Skulk (This creature can't be blocked by creatures with greater power.)
Ambush — Whenever Wraith enters or attacks, target creature an opponent controls gets -1/-1 until end of turn.
Flying
Ambush — Whenever Bloated Cacodemon enters or attacks, it deals 2 damage to any target.

Menace
Ambush — Whenever Chaingun Commando enters or attacks, it deals 2 damage divided as you choose among one or two targets.

Ward
When Invulnerability Hunter enters, target creature you control gains hexproof and indestructible until end of turn.
Menace
Mechanized Pinky attacks each combat if able. (The hindquarters are UAC property.)

Whenever Tentacle Commando attacks, tap target creature defending player controls. (The whip arrives first.)
Haste
Whenever Wailing Revenant attacks, defending player loses 2 life. (The missiles find you.)
When Archvile Summoner enters, create a 1/1 black Demon Spider creature token with deathtouch named Trite.
,
: Return target Demon card from your graveyard to the battlefield tapped.

Trample
Ambush — Whenever Berserk Hunter attacks, it gains deathtouch until end of turn.
When Cavern Mancubus enters, target opponent loses 2 life. (The firebombs arrive before it does.)

Flash
Ambush — Whenever Helltime Hunter enters or attacks, tap target creature an opponent controls. Untap target creature you control.
When Hulking Hell Knight enters, target creature an opponent controls gets -2/-2 until end of turn. (A gob of plasma announces it.)
Menace
When Vagary enters, return target creature to its owner's hand. (What she wants, she takes.)
Ambush — Whenever Guardian of Hell enters or attacks, create a 1/1 black Demon creature token with flying named Seeker.
Trample
Whenever Sabaoth attacks, it deals 2 damage to any target. (The BFG is still holstered in what's left of him.)

Flying
Whenever The Maledict attacks, it deals 2 damage to any target. (It spits the skulls of the newly dead.)

: Add
.

When PDA enters, scry 2.

, Sacrifice Bio-Scanner: Draw a card.

: Add
.
,
, Sacrifice Coolant Reserves: You gain 3 life.

: Add
or
.

,
: Return target creature with mana value 2 or less to its owner's hand.

: Add
.
,
, Sacrifice Martian Buddy Crate: Draw two cards.

: Add
or
.
, Sacrifice Security Keycard: Target creature can't be blocked this turn. (The maintenance shafts are open.)

When Supply Terminal enters, draw a card.
: Add
or
.

: Add two mana in any combination of
and/or
.
,
, Sacrifice a creature: Draw a card.

,
: Destroy target creature. You gain 3 life. (It takes five souls to wake it. It took a civilization to build it.)

Exile target creature you control, then return it to the battlefield under its owner's control.

Draw a card. Each opponent loses 1 life.

Put a +1/+1 counter on target creature you control. It phases out. (It can't be seen, targeted, or eaten until your next turn.)

Target opponent sacrifices a creature of their choice. You gain 2 life.

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Return target creature card from your graveyard to your hand. Each opponent loses 1 life and you gain 1 life.

Destroy target creature. (The lights flicker once, in apology.)

Destroy target tapped creature. You gain 2 life.

Return target attacking creature to its owner's hand. Scry 1.

Draw two cards, then discard a card.

Exile target creature you control, then return it to the battlefield under its owner's control. Tap target creature an opponent controls.

Return target creature to its owner's hand. (It arrives in fire and leaves in pieces.)

Draw two cards.

Destroy target creature. Scry 1.

Each opponent sacrifices a creature of their choice. Draw two cards.

Create three 1/1 black Demon Spider creature tokens with deathtouch named Trite.

Hell's Breach deals 2 damage to each creature you don't control.
Return target Demon card from your graveyard to the battlefield tapped.

Tap all creatures target opponent controls.

Whenever a creature an opponent controls dies, you gain 1 life.

Enchant creature
You control enchanted creature. (Its eyes go dark, then go wrong.)

: Add
.
,
: Add
or
.

: Add
.
,
: Each opponent loses 1 life. (The transmission is already inside.)

Delta Labs enters tapped.
: Add
or
.
,
, Sacrifice Delta Labs: Return target creature to its owner's hand.

EnPro Plant enters tapped unless you control two or more artifacts.
: Add
or
.

Erebus Excavation enters tapped.
: Add
or
.

Hellmouth Breach enters tapped.
: Add
or
.
,
, Sacrifice Hellmouth Breach: Return target Demon card from your graveyard to your hand.


Mars City Hangar enters tapped.
: Add
or
.


The Dig Site enters tapped unless a creature died this turn.
: Add
or
.

The Monorail enters tapped.
: Add
or
.
When The Monorail enters, scry 1.