
When Pistol Z-Sec enters, scry 1.
—a Z-Sec, or what's left of one

When Pistol Z-Sec enters, scry 1.
When Z-Sec Enforcer enters, tap target creature an opponent controls.

Skulk (This creature can't be blocked by creatures with greater power.)

Defender

Whenever an opponent attacks you, Machinegun Z-Sec deals 1 damage to each creature that player controls.

When UAC Researcher enters, draw a card, then discard a card.

Vigilance
When Sentry Escort enters, another target creature you control gains vigilance until end of turn.

Return target creature to its owner's hand. (It arrives in fire and leaves in pieces.)

Return target attacking creature to its owner's hand. Scry 1.

Exile target creature you control, then return it to the battlefield under its owner's control. Tap target creature an opponent controls.

Put a +1/+1 counter on target creature you control. It phases out. (It can't be seen, targeted, or eaten until your next turn.)

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Draw two cards.

First strike

Exile target creature you control, then return it to the battlefield under its owner's control.

Tap all creatures target opponent controls.

Draw two cards, then discard a card.

Ward
When Invulnerability Hunter enters, target creature you control gains hexproof and indestructible until end of turn.
Deathtouch

Create three 1/1 black Demon Spider creature tokens with deathtouch named Trite.
Menace (Two heads argue about which of you to eat first.)
Skulk (This creature can't be blocked by creatures with greater power.)
Ambush — Whenever Wraith enters or attacks, target creature an opponent controls gets -1/-1 until end of turn.
Flying
Ambush — Whenever Cherub enters or attacks, target opponent loses 1 life and you gain 1 life.
Flash
Ambush — Whenever Imp Ambusher enters or attacks, it deals 1 damage to any target.
Menace
Mechanized Pinky attacks each combat if able. (The hindquarters are UAC property.)
Flying
Ambush — Whenever Bloated Cacodemon enters or attacks, it deals 2 damage to any target.
When Hulking Hell Knight enters, target creature an opponent controls gets -2/-2 until end of turn. (A gob of plasma announces it.)
Haste
Whenever Wailing Revenant attacks, defending player loses 2 life. (The missiles find you.)
When Cavern Mancubus enters, target opponent loses 2 life. (The firebombs arrive before it does.)
When Archvile Summoner enters, create a 1/1 black Demon Spider creature token with deathtouch named Trite.
,
: Return target Demon card from your graveyard to the battlefield tapped.
Ambush — Whenever Guardian of Hell enters or attacks, create a 1/1 black Demon creature token with flying named Seeker.
Trample
Whenever Sabaoth attacks, it deals 2 damage to any target. (The BFG is still holstered in what's left of him.)

Destroy target creature. (The lights flicker once, in apology.)

Target opponent sacrifices a creature of their choice. You gain 2 life.

Destroy target tapped creature. You gain 2 life.

Whenever a creature an opponent controls dies, you gain 1 life.

Hell's Breach deals 2 damage to each creature you don't control.
Return target Demon card from your graveyard to the battlefield tapped.

When Possessed Worker dies, each opponent loses 1 life.
Fat Zombie can't block.
Deathtouch
Whenever Chainsaw Zombie attacks, defending player sacrifices a creature of their choice.

Erebus Ghoul can't block.

Whenever Tentacle Commando attacks, tap target creature defending player controls. (The whip arrives first.)

Destroy target creature. Scry 1.

Trample
Ambush — Whenever Berserk Hunter attacks, it gains deathtouch until end of turn.

Ward
Whenever a creature an opponent controls dies, that player loses 1 life.
At the beginning of your end step, if a creature died this turn, draw a card.
Menace
When Vagary enters, return target creature to its owner's hand. (What she wants, she takes.)

Flying
Whenever The Maledict attacks, it deals 2 damage to any target. (It spits the skulls of the newly dead.)

Enchant creature
You control enchanted creature. (Its eyes go dark, then go wrong.)

Return target creature card from your graveyard to your hand. Each opponent loses 1 life and you gain 1 life.

Each opponent sacrifices a creature of their choice. Draw two cards.

Menace
Ambush — Whenever Chaingun Commando enters or attacks, it deals 2 damage divided as you choose among one or two targets.

Flash
Ambush — Whenever Helltime Hunter enters or attacks, tap target creature an opponent controls. Untap target creature you control.

Draw a card. Each opponent loses 1 life.

,
: Destroy target creature. You gain 3 life. (It takes five souls to wake it. It took a civilization to build it.)
,
, Sacrifice a creature: Draw a card.

First strike, vigilance

When PDA enters, scry 2.

Equipped creature gets +1/+0 and has vigilance. (You can finally see what's eating you.)
Equip

,
: Return target creature with mana value 2 or less to its owner's hand.

: Add
or
.
, Sacrifice Security Keycard: Target creature can't be blocked this turn. (The maintenance shafts are open.)

: Add
.
,
, Sacrifice Martian Buddy Crate: Draw two cards.

: Add two mana in any combination of
and/or
.

, Sacrifice Adrenaline Injector: Target creature gets +2/+0 and gains haste until end of turn.

Defender
: Turret Emplacement deals 1 damage to any target.

: Add
or
.

When Supply Terminal enters, draw a card.
: Add
or
.

: Add
.
,
, Sacrifice Coolant Reserves: You gain 3 life.

When Maintenance Bot enters, return up to one target artifact card from your graveyard to your hand.
: Add
.

: Add
.

, Sacrifice Bio-Scanner: Draw a card.

Mars City Hangar enters tapped.
: Add
or
.

: Add
.
,
: Add
or
.

Delta Labs enters tapped.
: Add
or
.
,
, Sacrifice Delta Labs: Return target creature to its owner's hand.

The Monorail enters tapped.
: Add
or
.
When The Monorail enters, scry 1.

: Add
.
,
: Each opponent loses 1 life. (The transmission is already inside.)

EnPro Plant enters tapped unless you control two or more artifacts.
: Add
or
.

The Dig Site enters tapped unless a creature died this turn.
: Add
or
.

Hellmouth Breach enters tapped.
: Add
or
.
,
, Sacrifice Hellmouth Breach: Return target Demon card from your graveyard to your hand.

Erebus Excavation enters tapped.
: Add
or
.

