DOOM 64: THE UNMAKING A FAN-MADE MAGIC: THE GATHERING SET · 80 CARDS · SET CODE D64 · deck library

32 Common · 30 Uncommon · 15 Rare · 3 Mythic Rare
0 W · 0 U · 26 B · 0 R · 22 G · 7 Gold · 0 Hybrid · 12 Artifact · 13 Land
The quiet, cruel sequel: a lone marine, a resurrecting brood, and the laser that unmakes. Golgari counters and recursion — undying demons that come back one size bigger, three Demon Keys, and the Mother Demon raising the dead every turn. Unofficial fan content. DOOM © id Software; Magic: The Gathering © Wizards of the Coast.
Nightmare Imp{1}{G}
Nightmare Imp
Creature — Demon

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)

An Imp is bad enough, but picture a faster, more aggressive one. Now the bad news... it's semi-visible.
—Doom 64 instruction manual
2/1
001/080 C  D64 • EN🖌 id Software / Midway
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Snarling Demon{2}{G}
Snarling Demon
Creature — Demon

Trample

Snarling Demon can't block.

Whenever Snarling Demon attacks, put a +1/+1 counter on Snarling Demon.

The mother of all demons rebuilt them leaner, meaner, and hungrier.
3/2
002/080 C  D64 • EN🖌 id Software / Midway
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Citadel Hell Knight{3}{G}
Citadel Hell Knight
Creature — Demon Knight

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)

The Dark Citadel keeps its own royal guard.
4/4
003/080 U  D64 • EN🖌 id Software / Midway
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Watchful Arachnotron{3}{G}
Watchful Arachnotron
Creature — Demon Spider

Reach

Whenever a creature you control dies, put a +1/+1 counter on Watchful Arachnotron.

Think of the pain a Black Widow causes when you disturb her nest. Then think what happens when you disturb this one.
—Doom 64 manual
2/4
004/080 U  D64 • EN🖌 id Software / Midway
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Mauling Frenzy{1}{G}
Mauling Frenzy
Instant

Target creature you control fights target creature you don't control.

On this moon the wildlife bites back.
005/080 C  D64 • EN🖌 id Software / Midway
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Dig Through the Ruins{1}{G}
Dig Through the Ruins
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

The old installation runs deeper than the schematics admit.
006/080 C  D64 • EN🖌 id Software / Midway
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Mother's Blessing{G}
Mother's Blessing
Instant

Put a +1/+1 counter on target creature you control.

If a creature died this turn, put three +1/+1 counters on target creature you control instead.

Death is a draft. She edits.
007/080 U  D64 • EN🖌 id Software / Midway
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Demonic Gestation{2}{G}
Demonic Gestation
Sorcery

Create two 1/1 black and green Demon creature tokens. (The eggs hatch hungry.)

The nest under Level 15 was not on any map.
008/080 C  D64 • EN🖌 id Software / Midway
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Feed the Brood{1}{G}
Feed the Brood
Instant

As an additional cost to cast this spell, sacrifice a creature.

Put three +1/+1 counters on target creature you control. You gain 2 life.

Meat goes in. Monsters come out.
009/080 C  D64 • EN🖌 id Software / Midway
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Unholy Bloom{3}{G}
Unholy Bloom
Sorcery

Put a +1/+1 counter on each creature you control.

Whatever the Mother feeds them, it works.
010/080 U  D64 • EN🖌 id Software / Midway
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Hardened Hide{G}
Hardened Hide
Instant

Target creature you control gains hexproof and indestructible until end of turn.

The new skin turns rockets.
011/080 C  D64 • EN🖌 id Software / Midway
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Brood Whelp{G}
Brood Whelp
Creature — Demon

When Brood Whelp dies, put a +1/+1 counter on target creature you control.

Small, disposable, and instructive.
1/1
012/080 C  D64 • EN🖌 id Software / Midway
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Cavern Stalker{2}{G}
Cavern Stalker
Creature — Demon

When Cavern Stalker enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Cavern Stalker can't be blocked by more than one creature.

It knows every crack in the installation.
2/2
013/080 C  D64 • EN🖌 id Software / Midway
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Nest Guardian{2}{G}
Nest Guardian
Creature — Demon

Reach

When Nest Guardian enters, put a +1/+1 counter on another target Demon you control.

Nothing reaches the eggs.
2/3
014/080 C  D64 • EN🖌 id Software / Midway
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Nest Alpha{3}{G}
Nest Alpha
Creature — Demon

Other Demon creatures you control get +0/+2.

The brood grows around its strongest.
3/3
015/080 U  D64 • EN🖌 id Software / Midway
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Sporeback Demon{4}{G}
Sporeback Demon
Creature — Demon

When Sporeback Demon enters, you gain 3 life.

It carries its own graveyard on its shoulders.
5/4
016/080 U  D64 • EN🖌 id Software / Midway
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Absolution Behemoth{4}{G}{G}
Absolution Behemoth
Creature — Demon

Trample

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)

The Mother's masterpiece never stays down long enough to name.
7/7
017/080 R  D64 • EN🖌 id Software / Midway
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Regenerative Burst{1}{G}
Regenerative Burst
Instant

Return target creature card from your graveyard to your hand. You gain 2 life.

Tissue remembers. She reminds it.
018/080 C  D64 • EN🖌 id Software / Midway
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Terraform{3}{G}
Terraform
Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

The moon reshapes itself around the dead.
019/080 U  D64 • EN🖌 id Software / Midway
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Predatory Charge{2}{G}
Predatory Charge
Instant

Target creature gets +2/+2 and gains first strike until end of turn.

Faster. Meaner. The manual warned you.
020/080 C  D64 • EN🖌 id Software / Midway
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Echoing Howl{X}{G}
Echoing Howl
Sorcery

Create X 1/1 black and green Demon creature tokens.

One call. Every dark entry answers.
021/080 R  D64 • EN🖌 id Software / Midway
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Inspired Mutation{2}{G}
Inspired Mutation
Sorcery

Draw a card. Put a +1/+1 counter on target creature you control.

Every generation learns from the last one's autopsy.
022/080 U  D64 • EN🖌 id Software / Midway
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Phantom Soul{1}{B}
Phantom Soul
Creature — Spirit

Flying, haste

Phantom Soul attacks each combat if able.

Phantom Soul can't block.

The lost souls of the Absolution burn colder.
2/1
023/080 C  D64 • EN🖌 id Software / Midway
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Ashen Cacodemon{3}{B}
Ashen Cacodemon
Creature — Demon

Flying, deathtouch

It drifted out of the dark entries with its mouth already open.
2/4
024/080 U  D64 • EN🖌 id Software / Midway
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Void Baron{4}{B}{B}
Void Baron
Creature — Demon Noble

Menace

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)

Twice as tough, and this time it remembers dying.
6/5
025/080 R  D64 • EN🖌 id Software / Midway
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Carrion Mancubus{4}{B}
Carrion Mancubus
Creature — Demon

When Carrion Mancubus dies, each opponent loses 2 life. (It goes off like a fuel dump.)

Every kilo of it is ammunition.
4/5
026/080 U  D64 • EN🖌 id Software / Midway
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Twin-Maw Pain Elemental{3}{B}
Twin-Maw Pain Elemental
Creature — Demon

Flying

At the beginning of your end step, create two 1/1 black Spirit creature tokens with flying and haste named Phantom Soul.

The 64 model has two mouths and no restraint.
2/4
027/080 R  D64 • EN🖌 id Software / Midway
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Blade Trap{1}{B}
Blade Trap
Instant

Target creature gets -4/-4 until end of turn.

If a creature died this turn, put two +1/+1 counters on target creature you control.

Level design, weaponized.
028/080 U  D64 • EN🖌 id Software / Midway
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Ray of Unmaking{2}{B}
Ray of Unmaking
Instant

Destroy target creature. Its controller gains 2 life. (The laser unmakes flesh, not memory.)

Demon technology does not miss.
029/080 U  D64 • EN🖌 id Software / Midway
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Sacrificial Insight{1}{B}
Sacrificial Insight
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

The Mother reads entrails. So can you.
030/080 C  D64 • EN🖌 id Software / Midway
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Absolution Toll{2}{B}
Absolution Toll
Enchantment

At the beginning of your end step, if a creature died this turn, each opponent loses 2 life.

The bell under the citadel rings once per corpse.
031/080 U  D64 • EN🖌 id Software / Midway
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Rites of Resurrection{4}{B}
Rites of Resurrection
Sorcery

Return up to two target Demon cards from your graveyard to the battlefield tapped.

She only needs the big pieces.
032/080 R  D64 • EN🖌 id Software / Midway
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Whispering Dark{2}{B}
Whispering Dark
Enchantment

At the beginning of your end step, return up to one target creature card with mana value 2 or less from your graveyard to your hand.

Nothing on this moon stays buried out of politeness.
033/080 R  D64 • EN🖌 id Software / Midway
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Grave Tremor{2}{B}{B}
Grave Tremor
Sorcery

Each opponent sacrifices a creature of their choice. You gain 2 life for each creature sacrificed this way.

The ground here swallows the slow.
034/080 R  D64 • EN🖌 id Software / Midway
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Gnasher{B}
Gnasher
Creature — Demon

Deathtouch

Teeth first. The rest is optional.
1/1
035/080 C  D64 • EN🖌 id Software / Midway
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Citadel Wraith{2}{B}
Citadel Wraith
Creature — Spirit

Flying

Citadel Wraith can't block.

The citadel's dead keep patrolling.
2/2
036/080 C  D64 • EN🖌 id Software / Midway
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Brood Carrier{2}{B}
Brood Carrier
Creature — Demon

When Brood Carrier dies, create a 1/1 black and green Demon creature token.

It is a delivery, not a soldier.
3/1
037/080 C  D64 • EN🖌 id Software / Midway
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Terror of the Halls{3}{B}
Terror of the Halls
Creature — Demon

Menace

The lights in Sector 3 gave up before the marines did.
4/3
038/080 U  D64 • EN🖌 id Software / Midway
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Executioner's Dart{1}{B}
Executioner's Dart
Instant

Destroy target creature with power 2 or less. (The dart traps aim low.)

The citadel's smallest teeth.
039/080 C  D64 • EN🖌 id Software / Midway
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Silent Execution{2}{B}
Silent Execution
Instant

Destroy target tapped creature.

Rest is a vulnerability.
040/080 C  D64 • EN🖌 id Software / Midway
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Toxic Haze{2}{B}
Toxic Haze
Sorcery

Toxic Haze deals 3 damage to each creature you don't control. (The brood breathes it like air.)

The terraformer runs on poison now.
041/080 U  D64 • EN🖌 id Software / Midway
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Staging Massacre{3}{B}{B}
Staging Massacre
Sorcery

Destroy all creatures with mana value 3 or less.

The first wave is always a message.
042/080 R  D64 • EN🖌 id Software / Midway
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Hunger of the Brood{3}{B}
Hunger of the Brood
Sorcery

Hunger of the Brood deals 2 damage to each opponent and you gain 2 life.

The moon is a mouth.
043/080 U  D64 • EN🖌 id Software / Midway
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Data Recovery{2}{B}
Data Recovery
Sorcery

You draw two cards and you lose 2 life.

The last marine's log ends mid-sentence.
044/080 C  D64 • EN🖌 id Software / Midway
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Midnight Reclamation{2}{B}
Midnight Reclamation
Sorcery

Return up to two target Demon cards from your graveyard to your hand. You gain 2 life.

If a creature died this turn, create a 1/1 black and green Demon creature token.

Her arithmetic: nothing stays subtracted.
045/080 U  D64 • EN🖌 id Software / Midway
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Death Rattle{B}
Death Rattle
Instant

Draw a card. If a creature died this turn, draw two cards instead.

The moon keeps a ledger. She reads it aloud.
046/080 C  D64 • EN🖌 id Software / Midway
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Crushing Dark{4}{B}
Crushing Dark
Sorcery

Destroy target creature. (The lights fail. The screaming doesn't.)

Doom 64 keeps its horrors unlit.
047/080 C  D64 • EN🖌 id Software / Midway
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Vanish into the Dark{1}{B}
Vanish into the Dark
Instant

Target creature you control gains hexproof and can't be blocked this turn.

Half the fights here never happen. You walk past them in the black.
048/080 C  D64 • EN🖌 id Software / Midway
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Mother Demon{3}{B}{G}
Mother Demon
Legendary Creature — Demon

Flying

Other Demon creatures you control get +1/+1.

At the beginning of your end step, return up to one target Demon card with mana value 4 or less from your graveyard to the battlefield with a +1/+1 counter on it.

Whenever another Demon you control dies, put a +1/+1 counter on Mother Demon.

A mysterious demon entity with the ability to resurrect the dead.
—Doom 64 opening, more or less
5/5
049/080 M  D64 • EN🖌 id Software / Midway
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The Absolution{3}{B}{G}
The Absolution
Sorcery

Return all creature cards with mana value 4 or less from your graveyard to the battlefield.

If a creature died this turn, put a +1/+1 counter on each creature you control.

The final level has no exit. It has a queue.
050/080 M  D64 • EN🖌 id Software / Midway
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Mother's Vengeance{2}{B}{G}
Mother's Vengeance
Instant

Destroy target creature. If it was a Demon, its controller loses 2 life.

She does not forgive the Unmaker's every shot.
051/080 R  D64 • EN🖌 id Software / Midway
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Hellbred Fury{1}{B}{G}
Hellbred Fury
Instant

Creatures you control get +2/+1 until end of turn.

If a creature died this turn, put a +1/+1 counter on each creature you control.

One shriek from the nest and the whole moon charges.
052/080 U  D64 • EN🖌 id Software / Midway
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Rebirth Cycle{2}{B}{G}
Rebirth Cycle
Enchantment

Whenever a nontoken creature you control dies, you gain 1 life and draw a card. (Everything here is a draft of something worse.)

Version two always has more teeth.
053/080 R  D64 • EN🖌 id Software / Midway
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Mother's Chosen{2}{B}{G}
Mother's Chosen
Creature — Demon

When Mother's Chosen enters, if a creature died this turn, draw a card and you gain 2 life.

She promotes from within the graveyard.
3/3
054/080 R  D64 • EN🖌 id Software / Midway
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Unmaking Ritual{2}{B}{G}
Unmaking Ritual
Sorcery

Exile target creature.

If a creature died this turn, put two +1/+1 counters on target creature you control.

Nothing is wasted. Everything is reassigned.
055/080 R  D64 • EN🖌 id Software / Midway
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Unmaker{3}
Unmaker
Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has deathtouch.

Whenever equipped creature attacks, this Equipment deals 3 damage to target creature defending player controls.

Equip {2}

What the !@#%* is this!
—Doom 64, on picking it up
056/080 M  D64 • EN🖌 id Software / Midway
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Demon Key of Blood{2}
Demon Key of Blood
Legendary Artifact

{T}: Add {B} or {G}.

Equip abilities you activate cost {1} less.

Whenever a creature you control dies, put a +1/+1 counter on target creature you control.

The first key hums like a vein.
057/080 U  D64 • EN🖌 id Software / Midway
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Demon Key of Shadow{2}
Demon Key of Shadow
Legendary Artifact

{T}: Add {B} or {G}.

Equip abilities you activate cost {1} less.

{T}, Sacrifice Demon Key of Shadow: Return target Demon card from your graveyard to the battlefield tapped.

The second key drinks the light around it.
058/080 U  D64 • EN🖌 id Software / Midway
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Demon Key of Ruin{2}
Demon Key of Ruin
Legendary Artifact

{T}: Add {B} or {G}.

{T}, Sacrifice Demon Key of Ruin: Draw a card.

The third key remembers the end of everything.
059/080 U  D64 • EN🖌 id Software / Midway
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Double-Bladed Chainsaw{2}
Double-Bladed Chainsaw
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a creature, put a +1/+1 counter on equipped creature.

Equip {1}

Twice the teeth. The moon's one mercy.
060/080 U  D64 • EN🖌 id Software / Midway
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Urn of Souls{2}
Urn of Souls
Artifact

{T}: Add {C}.

{2}, {T}, Sacrifice Urn of Souls: Return target Demon card from your graveyard to your hand.

Storage for the Mother's raw material.
061/080 C  D64 • EN🖌 id Software / Midway
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Staging Cache{2}
Staging Cache
Artifact

{T}: Add {B} or {G}.

Whatever the last marines left behind.
062/080 C  D64 • EN🖌 id Software / Midway
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Signal Scrambler{1}
Signal Scrambler
Artifact

When Signal Scrambler enters, scry 2.

The station's ghosts still broadcast.
063/080 C  D64 • EN🖌 id Software / Midway
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Power Coupling{3}
Power Coupling
Artifact

{T}: Add two mana in any combination of {B} and/or {G}.

The reactor never asked what it was feeding.
064/080 U  D64 • EN🖌 id Software / Midway
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Focusing Array{1}
Focusing Array
Artifact

{T}, Sacrifice Focusing Array: Target creature gets +1/+0 and gains deathtouch until end of turn.

A lens ground from demon glass.
065/080 C  D64 • EN🖌 id Software / Midway
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Data Crypt{2}
Data Crypt
Artifact

{T}, Sacrifice Data Crypt: Draw a card.

Someone's final backup.
066/080 C  D64 • EN🖌 id Software / Midway
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Warding Idol{2}
Warding Idol
Artifact

{T}, Sacrifice Warding Idol: Prevent all damage that would be dealt to you and permanents you control this turn.

Demon keys open doors. Demon idols close them.
067/080 U  D64 • EN🖌 id Software / Midway
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Staging Area
Staging Area
Land

Staging Area enters tapped.

{T}: Add {B} or {G}.

MAP01
068/080 U  D64 • EN🖌 id Software / Midway
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Holding Area
Holding Area
Land

Holding Area enters tapped unless you control a Demon.

{T}: Add {B} or {G}.

MAP04
069/080 U  D64 • EN🖌 id Software / Midway
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Research Lab
Research Lab
Land

{T}: Add {C}.

{1}, {T}: Add {B} or {G}.

MAP07
070/080 U  D64 • EN🖌 id Software / Midway
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Even Simpler
Even Simpler
Land

{T}: Add {C}.

{3}, {T}, Sacrifice Even Simpler: Create a 1/1 black and green Demon creature token.

MAP09
071/080 U  D64 • EN🖌 id Software / Midway
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Dark Entries
Dark Entries
Land

Dark Entries enters tapped.

{T}: Add {B} or {G}.

When Dark Entries enters, scry 1.

MAP15
072/080 U  D64 • EN🖌 id Software / Midway
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No Escape
No Escape
Land

No Escape enters tapped unless an opponent lost life this turn.

{T}: Add {B} or {G}.

MAP24
073/080 U  D64 • EN🖌 id Software / Midway
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In the Void
In the Void
Land

In the Void enters tapped.

{T}: Add {B} or {G}.

{2}, {T}, Sacrifice In the Void: Return target Demon card from your graveyard to your hand.

MAP31
074/080 R  D64 • EN🖌 id Software / Midway
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The Dark Citadel
The Dark Citadel
Land

The Dark Citadel enters tapped.

{T}: Add {B} or {G}.

{5}, {T}: Put a +1/+1 counter on each Demon you control.

MAP28
075/080 R  D64 • EN🖌 id Software / Midway
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Outpost Omega
Outpost Omega
Land

Outpost Omega enters tapped.

{T}: Add {B} or {G}.

MAP17
076/080 C  D64 • EN🖌 id Software / Midway
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The Terraformer
The Terraformer
Land

{T}: Add {C}.

{1}, {T}: Add {B} or {G}.

MAP03
077/080 C  D64 • EN🖌 id Software / Midway
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Hectic
Hectic
Land

Hectic enters tapped.

{T}: Add {B} or {G}.

{4}, {T}, Sacrifice Hectic: Destroy target creature with power 2 or less.

MAP32
078/080 R  D64 • EN🖌 id Software / Midway
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Swamp
Swamp
Basic Land — Swamp
{B}
079/080 C  D64 • EN🖌 id Software / Midway
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Forest
Forest
Basic Land — Forest
{G}
080/080 C  D64 • EN🖌 id Software / Midway
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No cards match.